Robotic Curriculum | STEM Education Works

INTRODUCE CORE STEM SKILLS —
WITH ROBOTICS CURRICULUM.


The Foundations of Engineering, Technology, and Robotics curriculum offers five different units, each containing three lessons to offer students an introduction to engineering, technology, and robotics.


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SYSTEMS THINKING & ROBOTICS


In the ­first unit, students will be introduced to the concept of Systems Thinking as it relates to robotics. Using the Dobot Magician as an example, student will identify the different components of a robot and analyze how the components interact; breaking down the system into inputs, outputs, and processes.

This unit not only introduces the unit but also the expectations for the rest of Module 1. Once students understand how problems are broken down, they will learn how to visually represent their ideas using flowcharts.

Lessons

Competencies

Lesson One: Introduction to Robotics & Technology

Be able to identify the five components of a robot and manipulate the components to complete a challenge.

Lesson Two: Systems Thinking and Inputs/Outputs

Be able to break down a problem into inputs, outputs, and processes using Systems Thinking.

Lesson Three: Flowcharts

Be able to construct a visual and accurate representation of a system that I created to aid a human.

COMPUTATIONAL THINKING & PROGRAMMING


The focus of Unit 2 is on programming and computational thinking. Students will start with a block programming language and acclimate themselves to the process of thinking like a programmer. Familiarizing with Blockly’s interface is a key component to the entire unit. Students will use Blockly to program their robotic arm to complete given tasks, using programming concepts like variables, loops, lists and algorithms.

Once students feel more comfortable with the concept of visual programming, they will start to apply their foundational knowledge to more complex problems, using computational-thinking strategies to break down problems into the systems that are involved and how they relate.

Lessons

Competencies

Lesson One: Blockly Programming Basics

Be able to apply basic programming skills, coordinates, and express an understanding of the robotic arm to manipulate an outcome.

Lesson Two: Dynamic Programming: Variables, Logic, Loops, and Functions

Be able to choose appropriate computer science tools to solve challenges that require spatial understanding.

Lesson Three: Computational Thinking

Be able to use computational thinking techniques to break down complicated problems and compile a solution to a real-world problem.

ENGINEERING DESIGN PROCESS


This section talks about the process that engineers use to solve complex problems, as well as the tools they use to design. Like systems thinking and computational thinking, the Engineering Design Process adds structure to the process of problem solving.

Once students understand the Engineering Design Process, they will learn how to use computer-aided design (CAD) programs to model products and eventually create with a 3D printer. CAD is a tool used in industry to bring designs to life. When paired with additive manufacturing processes like 3D printing, a product can go from an idea to a physical object faster than ever before.

Lessons

Competencies

Lesson One: Engineering Design Process

Be able to employ the Engineering Design Process to solve a real-world problem.

Lesson Two: Computer Aided Design & Prototyping

Be able to analyze a design and create within a Computer-Aided Design (CAD) Software.

Lesson Three: Advanced Computer Aided Design & Prototyping

Be able to create a solution to a real-world problem using the Engineering Design Process and modeling skills.

ADVANCED MANUFACTURING FUNDAMENTALS


With the rise of additive manufacturing processes like 3D printing, manufacturing is ready for another industrial revolution. Systems thinking has opened the door to thinking about production as a complex set of interrelated systems. Every system can then be optimized. Between humans, machines, and robots, manufacturing can be more intelligent, making production more efficient, organized, and effective.

This unit gives students a context for all the knowledge they have gained to this point. It aims to introduce students to the manufacturing ecosystem, and the production processes that make all of our belongings possible.

Lessons

Competencies

Lesson One: Efficient Production

Be able to organize a production line using simultaneous production and effective designs to improve efficiency.

Lesson Two: Intelligent Production & Quality Control

Be able to utilize intelligent production techniques to enable a production line to monitor its production.

Lesson Three: Effective Organization

Be able to determine the most effective way to structure a production line to perform at the highest capacity.

ROBOTICS IN SOCIETY


As robots become more prevalent in our everyday society, they bring with them a set of new issues. It is an engineer’s responsibility to design products that help people. To better understand people and how to help them, we look at some of the strategies that anthropologists use to observe and document how people interact with technology and the material world.

This unit aims to introduce students to the concept of ethics and ethical design by encouraging students to think on a deeper level about the implication of automation in robotics.

Lessons

Competencies

Lesson One: Robotics & Disasters

Be able to demonstrate how robots can be used in disaster situations to extend human abilities.

Lesson Two: Anthropology

Be able to analyze a specific culture and use anthropology to create a design to solve a problem this culture encounters.

Lesson Three: Redesigning Ethically

Be able to assess a current design and redesign it to be more ethical with a justification to support my design.



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foundations of technology, engineering, and robotics


Developed in partnership with Purdue University, the standards-aligned STEM Education Works’ Foundations of Engineering, Technology, and Robotics curriculum is designed to ensure student success in the workforce. Through driving problem-solving, collaboration, and creative thinking, the curriculum is targeted toward students in grades 6-12 to learn core concepts within engineering, technology, and robotics. The included lessons are designed by teachers for teachers and are industry-aligned, so they can be used in standalone STEM or CTE pathway classes or alongside existing material. Online access to the Foundations of Engineering, Technology, and Robotics curriculum is hosted on the cloud-based platform Skyepack and offers additional resources for students and instructors.


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